7月19日,加特創辦人趙總帶來為期五日深度揭秘公開課的收官課程,圍繞平台產品佈局與長遠生態規劃展開完整講解,向全體玩家描繪清晰的發展藍圖。
趙總於課中公佈旗下各款產品的上線時間規劃,平台首款休閒遊戲加特消消樂預定於8月正式上線,做為搭建整體遊戲矩陣的核心作品。另一款重點產品加特江湖現已完成主體架構,大部分設計作業皆已經落地完畢;待加特消消樂正式營運之後,該項目將隨即啟動內部測試,持續優化產品版本。
以長期發展作為佈局方向,集團預計在2027年推出加特教育板塊,結合尖端AI大型模型建構整合式學習體系,落實「邊玩、邊學、邊創收」的營運模式,鞏固平台玩即賺的核心生態。
本次收官課程完整梳理短期產品計畫與長遠戰略方向,有效提振市場信心,帶動所有玩家一同共建加特多元化生態。
On July 19, Mr. Zhao, founder of GART, delivered the closing lecture of the five-day in-depth open courses. He elaborated on product pipelines and long-term ecological strategies to present a comprehensive development roadmap for all players.
Mr. Zhao unveiled the launch timeline of multiple platform products. GART Match Pop, the platform’s inaugural casual game, is scheduled for official release in August and serves as the core pillar for building the entire game matrix. Another flagship product GART Jianghu has finished most structural design work. Internal tests will commence promptly after the formal launch of GART Match Pop to facilitate continuous product iteration and optimization.
Looking ahead to long-term development, the group plans to launch the GART Education division in 2027 integrated with advanced large AI models to build an all-in-one learning system. It will materialize the operational mechanism of earning profits while gaming and learning and consolidate the platform’s core Play-to-Earn ecosystem.
This final lecture sorts out near-term product arrangements and long-term strategies, boosts market confidence and unites all participants to construct a diversified ecosystem for GART.
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